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Texture Filled
Requirements: PSP5/PSP6/PSP7

Texturefill_pattern.gif
(Right-click image to download and choose Save-as)
1 Start by opening an existing textured image or a photo.  This will be the texture fill to be used for this tutorial.
2 Make a new 200x200 pixels, 16 million colors and white background image

Pick the text tool and start adding any text.

Text Settings I Used:
Font = Garamond
Size = 200
Floating = yes
Antialias = checked

A text will be used as an example for this tutorial, although this technique can be applied to any active selection (i.e. circle, rectangle)

3 While text selection is active, apply a Pattern Fill .

Fill Settings:
Fill Style = Pattern
Blend Mode = Normal
Paper Texture = None
Match Mode = None

Under the Flood Fill Options Tab choose Texturefill_pattern.gif

 

4 You can apply the Inner Bevel Filter (Image>Effects>Inner Bevel) using the settings as shown below.  (This filter is only available for PSP6 and PSP7)

5 You can use copy the current selection to a textured background image by pressing [CTRL+C] (copy to clipboard) and press [CTRL+E] to paste the clipboard content to a textured background.

I did apply Drop Shadow filter (Image>Effects>Drop Shadow) on this example.

The example image was done using the photo below as the texture fill and applying the Weave filter (Image>Effects>Weave)

Inner Bevel settings used on this example.

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