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Textured Sphere
Requirements: Paint Shop Pro 5, 6 or 7
Author: Richie Dumlao
My main objective on this tutorial is to demonstrate how to convert a square textured image into a sphere. You can actually use any image but I will use my "Windows Desktop" as a textured image.
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Figure 1
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1 I started this image by capturing my screen.
Windows: To do a screen capture, press [Print Screen] from your keyboard.
This will then place the captured image into the clipboard.
Open your Paintshop Pro program then press [CTRL+V].
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Figure 2 |
2 Set the background color to depending to your HTML's page background. I am going to use Black background on this example.

Click on Image>Deformation>Circle
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3 I do not intend to use a large image so I have shrink the captured image size to 25% by going to Image>Resize
Settings I used:
Percent of Original: W25xH25
Resize All Layers = checked
Maintain Aspect Ratio = checked
You can sharpen your image a little bit by going to Image>Sharpen
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Figure 3
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4 To make sure that I have a good sphere, I have to crop some selection. Using your "Selection" tool , make a circle out of your new image.
Settings I used:
Selection Type: circle
Feather = 0
Anti-alias = checked
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Figure 4
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5 Click on Selections>Invert
Press [Delete] key
Again, click on Selections>Invert
Click on Layers>New>Ok
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Figure 5 |
6 Apply a Sunburst Gradient at the new layer using the "Flood Fill Tool"
(Make sure your foreground color is set to White and the background color set to Black)
Settings I Used
Fill Style = Sunburst Gradient
Blend Mode = Normal
Paper Texture & Match Mode = None
Under the Flood Fill Options 
Gradient = Foreground-Background
Horizontal = 40
Vertical = 35
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Figure 6
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7 Click on Layers>New Adjustment Layer>Curves
Click on the Adjustment Tab and follow the same settings as shown at Figure 6
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Final Image |
8 Press [CTRL+2]
Now, click on Layers>Properties. Set Blend Mode = Hard Light
Remember to play around with the Blend Mode settings :)
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